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Post by tbird on Mar 3, 2019 10:13:00 GMT -6
Here is a quick example of homing behaviour that I ported from some JS. Original author Blake Bowen.
My Entity Editor is turning out to be ALOT of work, and I also keep adding things, so I am not helping myself haha! So I got bored of the tool making and thought about making a small game where a missle chases the mouse, this is just a single missle following the mouse no collision code or anything.
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Post by tbird on Mar 3, 2019 11:20:28 GMT -6
If someone is offended by my crappy drawing of the projectile, my wife is laughing at me saying it looks like a condom on a penis...so I apologize I suck at drawing lol.
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Post by johnno56 on Mar 3, 2019 13:18:07 GMT -6
Cool demo. Runs real smooth too. You won't hear any complaints from me about your drawing skills. Crumbs, you could have drawn the missile with a blunt crayon, and I would still be impressed... "Missile chase the mouse"... Hmm... Maybe Cat chases mouse or perhaps mouse chases cheese. Use hidemouse() and display the target(s) at the mouse pointer coords... just a thought... Here is a slight modification... Just to give you an idea of what I mean... targethunt.zip (2.65 KB)
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Post by tbird on Mar 3, 2019 19:52:36 GMT -6
You know it's funny that was my first thought...cat and mouse, but I was thinking of a different direction, since I am taking a break from tool making I think I will start a new project to show what I had in mind for a quick little game.
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Post by johnno56 on Mar 3, 2019 22:29:42 GMT -6
Oh. I have my doubts on 'quick' and 'little'... lol Some projects seem to have a mind of their own... What did you have in mind?
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