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Attack3
Apr 12, 2019 15:00:53 GMT -6
Post by johnno56 on Apr 12, 2019 15:00:53 GMT -6
Here is the latest version. Minor changes only. I finally figured out how to use the DrawImage_Rotate() command... as you have probably guessed, yep, rotating rocks. Cool. Still a slight problem when the game is paused... The rocks stop rotating but it doesn't quite look right. Check it out. I would appreciate a suggestion to fix it.... Ok. Version 3. www.dropbox.com/s/ooanoo3w6cjg2ob/attack3.zip?dl=0
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Attack3
Apr 12, 2019 17:08:29 GMT -6
Post by tbird on Apr 12, 2019 17:08:29 GMT -6
Hey johnno check your code, in your ufo updates when you "pause" the game you switch from DrawImage_Rotate() to just DrawImage(), so it will just switch to the initial graphic when you hit pause.
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Attack3
Apr 12, 2019 21:20:59 GMT -6
Post by johnno56 on Apr 12, 2019 21:20:59 GMT -6
None are as blind as those that will not see... Thank you... 😳
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Attack3
Apr 12, 2019 21:57:50 GMT -6
via mobile
Post by tbird on Apr 12, 2019 21:57:50 GMT -6
No worries, glad I could help.
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