|
Bob!
Jun 25, 2019 20:32:15 GMT -6
Post by tbird on Jun 25, 2019 20:32:15 GMT -6
Yes vanishing will be added for sure, I have to add a few little things...you know like dying lol, and winning.
|
|
|
Bob!
Jun 26, 2019 1:40:24 GMT -6
Post by johnno56 on Jun 26, 2019 1:40:24 GMT -6
... and a "God Mode", right?
|
|
|
Bob!
Jun 26, 2019 6:34:00 GMT -6
Post by tbird on Jun 26, 2019 6:34:00 GMT -6
|
|
|
Bob!
Jun 27, 2019 22:47:03 GMT -6
Post by tbird on Jun 27, 2019 22:47:03 GMT -6
Well finally got a chance to work on the litte game again, so now you can carry the dead skulls and I added gravity to the skulls, then took it away, it opened up a whole new wave of puzzle and platformer elements to add, so I will make a short video of what to do when I upload the next version, and I will also upload the newest windows version, it's kinda fun!! Hopefully this weekend.
|
|
|
Bob!
Jun 30, 2019 7:53:37 GMT -6
Post by tbird on Jun 30, 2019 7:53:37 GMT -6
Ok update added just extract into the original game folder so the new *.scene file overwrites the original one and run the Bob_040 instead (obviously) .
Let me know what you think, about the no gravity skulls, neat gameplay element or lame?? Here is a quick video to show what I am going for.
PS: Shift Grabs dead skulls
I also discovered a bug some enemies get killed with only 1 jump, it happened before but I thought I jumped on him and forgot lol, but now I know it's a bug.
|
|
|
Bob!
Jul 1, 2019 15:20:10 GMT -6
via mobile
Post by tbird on Jul 1, 2019 15:20:10 GMT -6
Well level 1 is almost complete, just added sound, working on little boss character my son drew. When I make a couple levels for it, I am also going to post all the source for the game and the framework....well up to a mostly working build all the latest things are either really buggy or not added yet.
|
|
|
Bob!
Jul 11, 2019 7:38:35 GMT -6
Post by tbird on Jul 11, 2019 7:38:35 GMT -6
Did anyone get to try out, the new version, when I finish the Geta Game, I want to finish this one off. How about the "sticky" feature, stupid or not...don't be afraid to tell me!! criticism is a good thing.
|
|
|
Bob!
Jul 11, 2019 8:33:23 GMT -6
Post by johnno56 on Jul 11, 2019 8:33:23 GMT -6
Yep. Tried it out. Cool idea to have 'sticky' skulls. Made it much easier to reach the top right platform... Umm... I think you may have left something out? There is no "God Mode"... I was actually injured and eventually "killed off"... Other than that, it looking good...
|
|
|
Bob!
Jul 11, 2019 10:21:42 GMT -6
via mobile
Post by tbird on Jul 11, 2019 10:21:42 GMT -6
Right, godmode.....I will add lol.
|
|
|
Bob!
Jul 11, 2019 21:27:16 GMT -6
Post by n00b on Jul 11, 2019 21:27:16 GMT -6
I played it and the physics are much improved. Nice Work.
|
|
|
Bob!
Jul 12, 2019 7:43:30 GMT -6
via mobile
Post by tbird on Jul 12, 2019 7:43:30 GMT -6
When I get back to it, have to tackle some tackle some simple ai.
|
|
|
Bob!
Nov 30, 2019 8:35:37 GMT -6
Post by tbird on Nov 30, 2019 8:35:37 GMT -6
Well here is a playable level created using the auto-tiling, I think this morning If I have time I am going to change what happens when you get hit, when you get bounced back and forth between two skeletons it's insta-death.
will upload windows version later.
|
|
|
Bob!
Nov 30, 2019 10:18:43 GMT -6
Post by n00b on Nov 30, 2019 10:18:43 GMT -6
First I just want to say that this is awesome. I was really impressed by the parallax scrolling effect and the smooth movement over uneven terrain. And it stayed at a consistent 60 FPS. The auto-tiling is pretty seamless. I can definitely tell a lot of work went into it.
|
|
|
Bob!
Dec 1, 2019 20:15:00 GMT -6
Post by tbird on Dec 1, 2019 20:15:00 GMT -6
Thank you, it means alot. I feel like alot of effort went in, but most importantly I am enjoying myself.
I am hoping with the help in the programming department I can get this framework/engine (whatever) uploaded in a usable fashion. Too many little things that I know workarounds for, but would be annoying for anyone else to use.....
|
|
|
Bob!
Dec 27, 2019 9:09:57 GMT -6
Post by theseus on Dec 27, 2019 9:09:57 GMT -6
opens then closes lol, can't seem to run it on my end.
|
|