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Post by kennn on Feb 8, 2021 10:07:02 GMT -6
Do you remember this very interesting discussion? rcbasic.freeforums.net/thread/472/rise-qb64The January ended and the total number of post in QB64 forum is 1723. This January is a record-breaking month. www.qb64.org/forum/index.php?PHPSESSID=f9e32a2270ba2c938bebb48d2f91ece3&action=statsWe can try to estimate the total number of post in 2021: (1723/31)*365 = 20287 Then the percentage increase will be: 2021 20287 2020 14667 2019 11422 2018 7863 % Increase of qty. of post from 2018 to 2019: (11422 - 7863)/7863 x 100% = 45.26% % Increase of qty. of post from 2019 to 2020: (14667 - 11422)/11422 x 100% = 28.41% % Increase of qty. of post from 2020 to 2021: (20287 - 14667)/14667 x 100% = 38.31%
A very, very healthy increase will finally happen in 2021. A big QB64 community gradually appears.
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Post by johnno56 on Feb 8, 2021 13:32:07 GMT -6
Kennn, You need to modify your formula (posts? / days per month) * days per year) There are actually 365.2422 days per year making the monthly average of 30.43685 days. Based on these figures, 2021 should be, 20676. A little bit healthier... J
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Post by kennn on Feb 8, 2021 20:40:03 GMT -6
Kennn, You need to modify your formula (posts? / days per month) * days per year) There are actually 365.2422 days per year making the monthly average of 30.43685 days. Based on these figures, 2021 should be, 20676. A little bit healthier... J Does QB64 rise like a phoenix from the ashes? By the way, sometimes I think that QB64 is more suitable than RCBasic(for game development). It is because there are a lot of game projects created by QB64 users: www.qb64.org/forum/index.php?board=18.0
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Post by johnno56 on Feb 9, 2021 0:34:01 GMT -6
QB64 more suitable? Probably because is has had the advantage of greater development and a great many more features. The compressed size of the installation files is a good indicator. QB64 and RC, for Linux, are about 20 and 23mb respectively. QB64 and RC, for Windows (zipped), are 55 and 158mb respectively.
I think the comparison should be not so much "apples and oranges"... RCBasic and SDLBasic may be a fairer example.
The number of game projects is directly attributed to the 'number' of users. If RC had a similar membership size, chances are, RC would also have more game projects than what we do at present.
QB64 "rose from the ashes" mainly because Micro$oft "dropped the ball" in regards to QBasic. When Windows 2000 was released QBasic was dropped. In 2007, Rob Galleon - developer (and his team) of QB64 - created and released QB64. QB64 is still being developed. If memory serves... It may also be open source - but I could be wrong...
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Post by kennn on Feb 9, 2021 2:06:03 GMT -6
If RC had a similar membership size, chances are, RC would also have more game projects than what we do at present. Ok...yeah.
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Post by aurel on Feb 9, 2021 4:12:34 GMT -6
Well all that stories about how qb64 is great are to strech, it is intended to be clone of old MS Quick Basic
i am lurking there just because of interesting examples i can use .
Also i never see any really good fame made in qb64 but i see many very well made games made in FreeBasic.
If you ask me RCBasic is better option for games in most cases than qb64.
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Post by johnno56 on Feb 9, 2021 14:12:17 GMT -6
I will start with the third comment about fame. The only "famous" game that I know of, not played, but know of is "Black Annex" www.pcworld.com/article/2033318/black-annex-is-the-best-qbasic-game-youve-ever-seen.htmlI believe it was pure QB (not QB64). Since the development of Basic, back in the 60's, it has never really been considered a "proper" computer language. Since then newer and more powerful "basics" have been created and bigger and better development tools as well. Like ANY 'old' object, the natural course of events, will cause that object to fade into obscurity. QBasic and the like are now used to teach students the principles of programming. Even that is being replaced by better software. A brief lesson on perception. Back in the 19th century when electricity was introduced to the home, the residents were amazed by the results. No more gas leaks (gas lighting). No more cleaning of the walls and ceilings from the fine soot buildup from burning gas. No more deaths from explosions or suffocating if the gas light went out. Instant light by the flick of a switch. Although gas lighting is no more, the same effect, is still with us today. Flick on a switch and expect light. Most people do no care about or wish to know "how" the electricity is produced, as long as the light goes on when the switch is flicked. Apply the same principle to Game or Program development. The latest 3D video action game. It's famous because of the final result of development. The "wow" factor. The entertainment value. Do you really think that the average gamer cares about or wishes to know "how" the game was made? Unless they are programmers themselves, I don't think so... They want the biggest and best thrill for their Dollar. The final results, the fame of the game, when it's all said and done, comes down to the programmers ability to create the game with the "tools" at hand... Whether is is Machine language, Basic, Game Maker, Unreal, Unity, Godot etc all these are just "tools". If you want to be famous for creating the next epic game then use the tools that you are most comfortable with and start coding. If fame is not your "thing" or you just want to "tinker" then use the tools that you are most comfortable with and start coding. So... Which tool is a better option for making games? RC or QB64? Neither. Remember, it's NOT the tools that make the game, it's HOW YOU translate the game, using the tools, from your ideas to the screen. Coding: Professional or hobbiest is a process that takes one step at a time. The next step is yours.
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Post by kennn on Feb 11, 2021 4:02:18 GMT -6
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Post by drfloyd on Feb 12, 2021 9:46:22 GMT -6
QB64 is difficult for beginners, and not very cool i have done 2 games with it in the past : www.gamopat.com/page-8134772.htmlENDURO 3 and CRASH TIME PLUMBER But not a great langage Why this success so ? Because it is an evolution of the old GW Basic PC that lot of people has used in the 80-90 RC basic should have more succes, it is 100% more easy (and powerfull) Not possible a Steam version ?? (just an idea) With a correct Stand Alone (without DLL and assets hidden on the EXE) it can be the best basic ever.
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Post by johnno56 on Feb 12, 2021 14:39:58 GMT -6
I use QB64 quite a bit and I would tend to agree with you. The learning curve is much steeper than GWBasic and QBasic. Which seems to be a contradiction. Basic, as the acronym implies, is designed for 'Beginners'.
'Not a great language'? Remember QB64, QB, GW or even RC, are just tools. The programmer, using the tool of choice to its fullest potential, makes the language great.
In regards to RCBasic. I couldn't agree with you more... Much easier than QB64. My 'Basic' of choice. (shameless promotion... lol)
Here's a challenge... See if you can use RCBasic to re-create those two games (Enduro 3 and Crash Time Plumber) that you wrote.
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Post by kennn on Feb 13, 2021 17:50:51 GMT -6
drfloyd, Ok, thanks for telling me this. This is an important comment. Thanks!!! Other people also said this. Noob will be very happy if he sees the above opinions. But........need to pay USD100 to Steam each year. I agree. Why not suggest this to Noob? johnno56,I hope that drfloyd will explain further for his points. I want to hear his thoughts. But.......promotion in this forum is nearly useless.
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Post by johnno56 on Feb 14, 2021 0:56:29 GMT -6
"But.......promotion in this forum is nearly useless."
Probably correct. After all, we are "preaching to the converted." lol. One would need to promote RC on a non-RC website...
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Post by aurel on Feb 14, 2021 9:09:36 GMT -6
I don't know why so much talk here about qb64..
kenny if you like it START posting on QB64 forum ...why not ??
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Post by johnno56 on Feb 15, 2021 4:29:37 GMT -6
I suppose that QB64 seems to be the "flavour of the moment" and besides, this part of the forum, is set for 'General' discussions.... lol
How about changing the topic to best experiences with old machines? (computers; consoles etc) or we could discuss what we can do with RC... After all, isn't that the reason that this forum was setup?
Ok. BBC; Commodore; Sinclair; Atari; Sega; Nes; I don't want to go too far back... The topic was "old" not prehistoric... lol
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Post by aurel on Feb 15, 2021 5:49:56 GMT -6
well yes and no,i don't have peoblem if he posting here about qb64...but zhis is just predictions specualtions..and similar ... come on kenny..show us your programming ... give us the CODE do you can that
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