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Post by rosy on Mar 5, 2021 6:09:52 GMT -6
I think it would be better if the position in MOUSEX / Y was scaled in Android, which is the same as GetTouchFinger. Then you can use the same on Android and other systems.
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Post by n00b on Mar 5, 2021 8:01:32 GMT -6
Thanks for reporting this. I will have this issue fixed for next release.
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Post by rosy on Mar 7, 2021 6:16:00 GMT -6
It would also be good to read the position of the pointer outside the window.
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Post by n00b on Mar 9, 2021 3:09:26 GMT -6
I will be adding support for reading relative mouse position to the desktop if that is what you mean. As far as reading the relative mouse position to the window, it will only be what SDL reports which I think is -1 outside the window.
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Post by rosy on Mar 9, 2021 7:01:05 GMT -6
I was concerned with the position of the window but on the entire screen. So going to the left would give negative values.
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