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Post by tbird on Dec 5, 2018 19:13:56 GMT -6
Just curious what everyone's favorite LAN games are or even couch co-op. I am having a LAN party on the 22nd and we are going to play Joint operations: Combined arms (love this game), 7 days to die, great friends vs zombies game, and some good old star craft original, it's free and it's fun!!
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Post by johnno56 on Dec 5, 2018 20:05:37 GMT -6
The only LAN game I have ever played was Doom after hours at work... Still play it but not online. I attempt to make maps but not very well...
J
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Post by tbird on Dec 5, 2018 20:35:53 GMT -6
Doom, great! Yeah we play "brutal" doom off an on also, great pick. The brutal doom mod really adds some fun, mouse looking, lots (lots, and lots) of gore, new weapons, vehicles it's alot of fun. Have you tried?
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Post by johnno56 on Dec 6, 2018 0:42:30 GMT -6
I have only the old DOS versions that I run through Dosbox (I run with Linux Mint 64). I usually download maps and mods but haven't done that for a while. Some years back I actually purchased Doom3. I still have it but cannot play it... I'm more of a single player when it comes to these type of games. I also run the Delta Force games as well. Linux uses Wine to run some Windows games. Delta Force, with a rare video glitch, runs quite well on my machine. The Editors work without error. So, making maps, is not a problem. Lots of maps to download. I usually steer clear of LAN gaming, not because of fear of security issues, it's just that I tend to get killed off quite quickly and too often... lol
Time for coffee...!!
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Post by tbird on Dec 6, 2018 7:37:13 GMT -6
Yes, I am not much into competitive online gaming, our LAN parties are always cooperative games. Yes I run Linux as well, interestingly enough steam is now including Wine now, so as that gets better Linux gaming will get better!!
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Post by johnno56 on Dec 8, 2018 4:03:20 GMT -6
I am trying my hand at stuff that will run on Linux natively. Dabbling with Python and Lua. Successful tutorials but not much beyond that... I have always wanted to program but have had very few opportunities. I code as a hobby and I'm ok with that but coming up with ideas is my biggest problem. I have also tackled Interactive Fiction, which is fun, but oh so time consuming... I grew up knowing "Basic" was the language to learn... Line numbers, goto's and gosub's... Always wanting to do it but not know who or how to learn from... Still learning, oh so slowly, but still learning... There is quite a bit of "point and click" type stuff to make games etc that is 'out there' but most of it is for windows. These apps produce results quickly, but I'm afraid that in the process, we will end up not knowing how and why it works... I think I will stop 'rabbiting on' and get on with the task of my next coffee... Have a good day. J
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Post by tbird on Dec 8, 2018 11:06:47 GMT -6
I agree with you, everyone nowadays wants everything set up for them. I had such a hard time using engines, your forced into someone else's way of doing things, I made some progress with some of them, but it was short lived. I tried with different languages, lua and python also, and I did not like them. I always liked basic, I started with Purebasic, but it wasn't built for games, unless you had alot of experience. I went with GDevelop for 6 months and although it was literally point and click everything, it taught me some good programming and logic lessons, but it had so many issues that stopped me from making what I want....So I went looking again, for a easy but powerful language, found SDLBasic I liked it but ran into performance issues, found RCBasic and haven't looked back, decided to build my own tools, borrowing ideas from other engines I used, the ideas that worked for me.
I also want to share what I make in case someone wants to use a single tool, but do everything else themselves so they aren't locked to my ideas, don't want to be a hypocrite and force something on someone lol.
I now of course realize, after making the simple scene loader, that some of the performance problems I was having with SDLBasic were my fault in not understanding properly how to set it up, oh well, live and learn.
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Post by johnno56 on Dec 8, 2018 15:37:35 GMT -6
I like RCBasic, even though it's based on SDLBasic, RCBasic seems to perform better. The commands etc are very similar and easy enough to follow (even for me... lol) I prefer 'retro' style games when using 'Basic' because of the languages limitations. Because I can kind of code ok in Basic, my grand kids are expecting me to produce stuff like Halo, and end up being disappointed because I made Pong... lol
I'm out for most of the day. Have a good one.
j
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Post by tbird on Dec 9, 2018 9:09:34 GMT -6
Haha yes I know what you mean, my son wanted to makes a game with me, and to not bore him to death I downloaded scratch so it was quicker and more visual to get things going. It took awhile to get him to understand that to get things to happen then react to said things, you have to do all of that, and make them animate and move etc.... He made something simple on his own, with a little bit of help, but doesn't seem to be that interested...but he's only 7, so I won't bug him with it, he has his own interests to pursue. I think there are some basic's with very little limitations Purebasic and GLBasic are a couple they are really fast and compiled, but they are also more complicated. RCBasic is all I need so far, if I ever get really good (doubt it), I might dabble in GLBasic as you can write GL code right in it for shaders and such...but that is way beyond me, and I will stick to what I can do.
Have yourself a good day also, and some good coffee.
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Post by johnno56 on Dec 9, 2018 21:33:54 GMT -6
Ah Scratch... I have installed scratch ages ago (when it was 1.4) and now using 2.0. Mega problems getting it to run on Mint 18.1.. Adobe no longer supports Linux's version of Adobe Air (since about Mint 17+)... It won't even install on Mint 19... Scratch 3 comes out in the new year and will be html5 driven... My Grandson's, 12 and 10, tinker with scratch. They are finally working out that it takes 'time' to build a game... Scratch is ok for teaching the young basic logic, and prototyping for the rest of us, but I think they will become bored with it when they realize Scratch's limitations.... I have a whole swag of coding applications but have mastered none... I mainly bounce between RCBasic, SDLBasic and QB64... I've tried a whole lot of other stuff but tend to drift back to the "Basic's". I seriously doubt that I will ever be any good with them but it's fun trying... Who knows... Maybe I'll make something that will actually work... lol
So. LAN games. Where were we again? lol
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Post by tbird on Dec 9, 2018 23:07:10 GMT -6
It's OK the topic was "General" so if it goes off topic, oh well. It's just nice chatting with someone on a forum that shouldn't be dead, but kinda is, lol. As for the LAN gaming we have decided on "The Forest", it has a big update coming and it will be fun with six people, few beers....good times!
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