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Post by kennn on Apr 28, 2020 3:05:52 GMT -6
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Post by Cybermonkey342 on May 2, 2020 12:47:12 GMT -6
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Post by kennn on May 3, 2020 1:49:21 GMT -6
Hi.... We also want to know the progress of the development of PulsarBASIC.
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Post by Tomaaz on May 3, 2020 12:34:40 GMT -6
Kenn, you meant regress, right? Pascal and Lua versions will be abandoned. No one gives a shit about Pascal, but Lua is a pefrect language for this kind of projects. Simple, fast, embeddable with flexible data types. Raylib may have crushed the competition, but it's always good to have choice. And FreeBasic? Folks there are already disapointed that the language is used mainly for simple games and graphics demos. I doubt Pulsar2D will be a success there.
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Post by aurel on May 3, 2020 13:22:43 GMT -6
Beef programming language will erase competition in game programming
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Post by aurel on May 3, 2020 13:26:53 GMT -6
Well it looks to me new Beef programming language will erase competition in game programming ,it uses DirectX as i see from Discord chanel. still is young but have many folwers ...
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Post by johnno56 on May 3, 2020 18:01:32 GMT -6
I would like to see Beef in action. Do you think there will ever be a Linux version?
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Post by AurelXX on May 4, 2020 3:26:30 GMT -6
It looks to me according to Discord chanel, maybe in when author finish windows version,
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Post by Tomaaz on May 4, 2020 4:56:41 GMT -6
Yes, Aurel. Soon there will be only three languages left. Beef for games, OxygenBasic for application developement and your interpreter for beginners. Sure...
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Post by aurel on May 4, 2020 6:51:59 GMT -6
I don't say that, and my reference is only for Windows and Beef is for sure one of the future languages for games. Also unity player is still very popular ,even most of popular comercial games are not created in Unity. for Linux as i can see pyGame is very popular..then your belowed reylib( read openGL wrapper),GLFL or FWL or similar crap(also openGL wrappers) and some others
For FreeBasic ..i don't know how work or perform on Linux but on windoz work very fine ,yes it is somehow overhelmed with all this lib bindings
which are not used as we can see from his forum...
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Post by kennn on May 4, 2020 7:12:15 GMT -6
Kenn, you meant regress, right? Pascal and Lua versions will be abandoned. No one gives a shit about Pascal, but Lua is a pefrect language for this kind of projects. Simple, fast, embeddable with flexible data types. Raylib may have crushed the competition, but it's always good to have choice. And FreeBasic? Folks there are already disapointed that the language is used mainly for simple games and graphics demos. I doubt Pulsar2D will be a success there. Hi, no. This information shows that PulsarBASIC is a successor to AllegroBASIC. allegrobasic.ga
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Post by Tomaaz on May 4, 2020 9:00:20 GMT -6
Kenn, first there was EGSL. Then CMLua, Pulsar2D, AllegroBASIC. Then there was a plan for PulsarBasic based on MY-BASIC which is not Pulsar2D. None of these were ever completed.
Aurel, PyGame is an educational tool. It's not suitable for creating serious games. Python is not suitable for games. What kind of games you're talking? Retro? Indie? Mainstream? Do you really think that Beef will replace C++? That's a bold statement and it's definitely to early to even ask a question like that. Beef is one-man project and even its users on Reddit are not sure if it will ever get popular. But you already know, because it comes with an IDE and it's basically for Windows only.
What I find interesting about Raylib is how easy is to create bindings for different languages (as you should know, I love comparing languages) and how few (none?) dependencies it needs. It's also a very good and fun to use library. Is it popular? Not really.
FreeBasic works very good on Linux, but, for me, it's definitely to old-school. What I'm saying is that its users would like to see it as a serious language for serious development, but, in reality, it's used only for games and graphics demos and some of them are not happy about it. No one is waiting for something like Pulsar2D there.
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Post by aurel on May 4, 2020 9:38:33 GMT -6
FreeBasic ..so called users..don't know what they want and to be honest each day user based become smaller and smaller. In general BASIC was not created as "serious language" what ever that mean... Is python created as serious language..i am not sure but in last few years become let say popular.
mainstream langs are C/C++ ,Java ,JavaScript ,PHP for well known reasons... also ..do you maybe think that Rust can replace any of them ...i doubt.
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Post by cybermonkey342 on May 5, 2020 14:11:17 GMT -6
Well, maybe the question may be allowed why posting in a BASIC forum if you're not interested in BASIC, Tomaaz? Anyway, I use Pulsar2d merely for retro game programming. And BASIC is still my favourite programming language.
Progress is going on, I only need to rewrite the input functions then a release will be soon on itch.io.
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Post by Tomaaz on May 5, 2020 14:32:01 GMT -6
Why are you posting on RCBasic forums if you are not interested in RCBasic? And who said I wasn'n interested in BASIC? I'm not interested in FreeBasic, but, as you should now, there are other BASICs around. Is Aurel not interested in BASIC? He's started topic about Beef - the language that, according to Aurel, will erase Pulsar2D.
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